Job Description
Sony is hiring a senior game engineer to design, develop, and optimize the characteristics and systems of the game for high-quality game experiences. In this role, he will work closely with designers, artists, and other engineers to offer an attractive game, a performance without problems, and innovative features for Sony’s game platforms.
Key responsibilities:
- Design, implement, and maintain basic game mechanics.
- He collaborates with interfunctional teams that include designers, artists, and QA to build immersive experiences.
- Optimize game performance on different platforms.
- Debug and solve complex technical problems in code and systems.
- Lie to Junior engineers and review their code to guarantee best practices.
- Contribute to general architecture, tools, and workflows for game development.
- Stay updated with industry trends, tools, and technologies to bring innovation to projects.
QUALIFICATIONS AND SKILLS:
- Bachelor’s or Master’s in Computer Science, Game Development, or Related Field.
- Strong programming skills in C++ and experience with game engines (Unreal Motors, Unity, or owners).
- Experience proven in the development and sending of games for consoles, PC, or mobile.
- Knowledge of graphics, physics, AI, or networking systems in games.
- Strong purification skills, problem-solving, and optimization.
- Excellent teamwork and communication skills.
Minato, Tokyo, Japan
+81-3-6748-2111
sisc.pic@sony.com